forbidden rite projectiles


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That means that going double void battery and +1 power charge helmet will allow us to have 10 "free" frenzy charges which are super important not only for the DPS but most importantly for the cast speed. 8% increased maximum Life The BiS gloves for this build is a pair of hands of the high templar gloves. It allows regular players to buy, sell, and trade PoE Currency with the use of real cash. 9% chance to gain Elusive on Critical Strike The boots is what will make the build feel amazing in terms of speed. 20% increased Effect of Tailwind on you Capturing Herald of Thunder will also give you fulltime 6% reduced elemental damage taken as you hit yourself constantly with forbidden rite. Socketed Gems are Supported by Level (1-10) , "I believed I understood Prototype #112 quite fully, until a test subject with Azmeri ancestry donned it. If you have any other build requests please leave that in the comments below. 10% increased maximum Mana "+(0.50.8)% to Spell Critical Strike Chance" best DPS mod +14% to Fire and Chaos Resistances, HOW TO CRAFT THE BELT : https://youtu.be/iRIhFn35zVU. Elemental Resistances Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` < 35 AND `cargo__skill_gems`.`strength_percent` < 35 AND `cargo__skill_gems`.`intelligence_percent` < 35 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Poison: The "less projectile damage" modifier on the gem doesn't affect Poison damage, so GMP can be very useful if you use a skill that hits the same enemy multiple times with Poison, like Barrage or Tornado Shot. Forbidden Rite build that's activated via CoC Cyclone that offers simply insane area DPS, You can also check our other Path of Exile builds right over here, Item has no level requirement and Energy Shield (Hidden), (300-400)% increased Armour and Energy Shield, Carved to glorify (2000-10000) new faithful converted by High Templar Dominus, CoC Cyclone Forbidden Rite Occultist Build, Cluster Jewels and the rest of the gear might get expensive, Malediction (for utility) or Forbidden Power (for damage), Provide you with enough DPS, Life, and ES to start mapping, Accuracy Rating (until reaching 100% Cyclone Hit Chance), Critical Strike Chance (until reaching 100% Crit. If you can, try to get the labyrinth enchantment for belt "Enemies Withered by you have -6% to all Resistances" for some extra DPS. increased Energy Shield As said in the amulet section our best weapon of choice will be to go double void battery wand. Pictures used in this article are the intellectual property of Grinding Gear Games. .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #999; border-radius:10px; background-color:#E4E4E4;background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;} .btn_s hr {margin: 10px 0;height: 1px !important;} .btn_s a{margin:4px;padding:0px;} .newslinks{margin: 0 !important;padding: 0 !important;}.newslinks li {float: left !important;margin-right: 4px;} .newslinks img {width: 246px;height: auto;} .news_ul {padding: 4px !important;margin-left: 20px !important;} .news_ul li {list-style-type: square !important;list-style-position: outside !important;} .news_ss p {margin: 10px 0;} .news_ss hr {margin: 10px 0;height: 1px !important;}. Has 1 Abyssal Socket Odealo is one of the biggest Path of Exile marketplaces. ", Lua error: Error 1054: Unknown column 'cargo__skill._pageID' in 'on clause' (geo-db-i-master.query.consul. 5. Buying PoE Currency here guarantees the best prices, prompt delivery, and the best quality of service. Then in addition to the despair mod, here are in order of importance the mods that you may want, 1. Lexyr Inc. 2020-2022 Terms of Service Cookie Policy Privacy Policy. +12% to Fire and Cold Resistances This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Chance. You can also use Vengeance to trigger various Spells such as Curse. Non-Channelling Skills have -8 to Total Mana Cost, HOW TO CRAFT THE RINGS : https://youtu.be/cjbX4ywqGb0. Strength or Dexterity. Critical Strike Multiplier for Spells It does not grant a bonus to your character, but to skills in sockets connected to it. - Erasmus, Imperial Gemcutter. Add your comment, Rage Vortex Berserker Ascendancy, Bandits, and Pantheon Powers, Rage Vortex Berserker Build Guide (PoE Expedition 3.15), Rage Vortex Berserker Passive Skill Tree & Gem Links, Rage Vortex Berserker Gear, Jewels, and Flasks, League Starter Builds for Path of Exile (###var:league_patch###), Clear Speed Builds for Path of Exile (###var:league_patch###), Solo Self-Found Builds for Path of Exile (###var:league_patch###), Requires It's overall a very tanky build. Game data exports will becoming later as the technical changes in addition to regular changes take some more time. ---------------------------------------------------------- +25% to Chaos Resistance This Sentinel Templar guide covers the overview, leveling, and endgame concepts for PoE 3.18 Sentinel Inquisitor Righteous Fire Trap Build, including a PoB import for reference and advanced information. Place into an item socket of the right colour to gain this skill. You won't use Life, just Energy Shield with Chaos Inoculation for a complete Chaos Immunity, this includes the Chaos Damage you're dealing to yourself. Converted the old Multiple Projectiles support gem to Greater Multiple Projectiles. To review, open the file in an editor that reveals hidden Unicode characters.

6. This build will feel better & better the more cast speed you get. Right click this item then left click an item to apply it. Function: CargoSQLQuery::run The Forbidden Rite is cast via Cas on Critical Strike Supporting Cyclone, it allows for much more frequent casts and better mobility but requires nearly 100% Hit Chance and Crit. +16% to all Elemental Resistances +41% to Cold Resistance We will use it mainly to get a bunch of life and to fix our resistances / attributes. Right click to remove from a socket. The projectiles deal chaos damage based on your life and energy shield. Pick up Spell Damage, Maximum Life and Mana,Critical Strike, and Lightning Damagenodes, 68 Points Skill Tree +99 to maximum Life Path of Exile 3.18.1c Patch patch contains further improvements to Path of Exile's texture system, alongside a number of general improvements and bug fixes. They also are a good spot to fix your attributes (dex especially) requirements aswell as capping your elemental resistances. "+2 to Level of Socketed AoE Gems" DPS & tankiness with auras Just be sure that your Block Chance against Attack and Spellsis capped at 75%, the best way to achieve it is to allocate Glancing Blows. PoE 3.18 Sentinel is no exception, let us exclaim for these works together. Right click to remove from a socket. 16% increased Cast Speed You won't need extra Mana Reservation Efficiency if you have at least one Enlighten Support Gem at level 3. . Launches unpredictable sparks that move randomly until they hit an enemy or expire. Looking more into the spell vs bosses I see confusing information. PoE 3.18 Necromancer Skeleton Mages is a simple and cheap build, that will allow newbies to get deep into endgame. On Odealo dozens of sellers compete for your attention. 123 Points Path of Building(PoB) link, Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds, Minor God: Soul of Ralakesh Moving while Bleeding doesn't cause you to take extra Damage, 25% reduced Physical Damage over Time taken while moving. PoE 3.18 improves upon the previous challenge system, now players will receive reward pieces for every challenge they complete. . 26% chance to gain Onslaught for 4 seconds on Kill "(810)% increased Cast Speed" second best DPS mod Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. This gem has a wider minimum spread angle than Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, ProjectileIcon: lLevel: (1-20)Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Cast SpeedSupported Skills have 1% reduced Mana CostSupported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 2 additional ProjectilesSupported Skills deal (15-6)% less Projectile DamageThis is a Support Gem. Path of Exile 3.18.1d Patch contains a handful of improvements and bug fixes, alongside fixes for a couple of client crashes. We want to awaken orb a chest with "+% to spell critical strike chance" (elevated or not depending on your budget) with another chest that has the "chance to gain a frenzy charge on hit". increasedSpell/Chaos Damage Adds an incubated Quality Gem item to an equippable item. ---------------------------------------------------- Reach into the Void and claim your prize. +38% to Lightning Resistance You have Tailwind if you have dealt a Critical Strike Recently 2. Moribund, he gazed upon the journey taken as blood trickled down his chin. +23 to Strength and Dexterity. Socketed Gems are Supported by Level (15-25) . +72 to maximum Life For the Minor God there is only one option: Soul of Shakari. Make a Simu & Feared Farmer. Use Cyclone to trigger Forbidden Rite while Hitting an enemy with Critical Strike. For the Major God you have the choice between 2: Soul of the Brine King will be nice early on when you don't have so much life and are more vulnerable to stun. The Azmeri must never touch the Tears of Maji, lest Viridi weep. Function: CargoSQLQuery::run Positioning the cursor close to the character will result in a wide arc, while positioning it at the edges of the screen will result in a narrow arc. Recommended affixes:

12% increased maximum Life Forbidden Rite is a base Active Skill Gems item. Adds 38 to 61 Chaos Damage to Spells Whenever you can try to get the harvest enchantment "increased AoE per quality". His eye closed on the city ahead that he would never call home. It's a slow search To stay in the know, Dragon Twirl - Self Cast Forbidden Rite Occultist Ring, [3.18] CoC Forbidden Rite Build (with Mageblood) | Occultist | Sentinel | Path of Exile 3.18, [3.17] CoC Forbidden Rite Build | Occultist | Archnemesis | Path of Exile 3.17, CoC Forbidden Rite Occultist Simulacrum Wave 30, New to endgame crafting. . Casting this spell damages you. This gem can be combined with Lesser Multiple Projectiles for a total of 6 additional Projectiles. Projectiles Pierce 0.1 additional Targets, 2% of Lightning Damage Converted to Chaos Damage, Deals (2-29) to (70-1326) Lightning Damage. "+1 to Level of Socketed Gems" especially useful for enlighten +1.81% to Spell Critical Strike Chance You can apply an additional Curse +23% to Global Critical Strike Multiplier You MUST have on the boots the labyrinth enchantment "18% reduced mana cost of skills if you've been hit recently" else you will have mana cost issues. Path of Exile 3.18.1 Patch patch contains a number of general improvements and bug fixes of both small- and medium-importance. For instance, SparkSparkSpell, Projectile, Duration, LightningLevel: (1-20)Cost: (5-21) ManaCast Time: 0.65 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 125%Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning DamageBase duration is 2 secondsFires (4-6) additional Projectiles(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. What to do when bored and have alot of currency laying around. +70 to maximum Life.

The Incubated item drops after killing a specific number of monsters. - "Berserk has 30% increased Buff Effect" best for speed & defenses. Supported Skills have 0.5% increased Attack Speed, Supported Skills fire 2 additional Projectiles. 10% increased maximum Life Use any Spell you're comfortable with leveling, Arcis a great candidate. For Auras use Discipline, Determination, Zealotry, Defiance Banner, Precision, and Tempest Shield. The projectiles fan out in an arc, facing the direction that the skill is aimed. You can also check our other Path of Exile builds right over hereOdealo's Crafty Guides - Full List. You should transition to ES after allocating Chaos Inoculation around levels 60 to 80.

This is a Support Gem. Path of Building Link: https://pastebin.com/2EjAVLXz.

The 2 most important mods you want on your helmets are "+1 to maximum power charges" & "nearby enemies have -9% (or -12% elevated) to chaos resistance". I didn't see anything in the wiki or in the skill description. Odealo is a secure tradingplatform for MMO gamers. Press question mark to learn the rest of the keyboard shortcuts. +12% to all Elemental Resistances look for more Maximum Life, allocate the Maximum Power Charges and Disciple of the Forbidden, and prepare for the transition to ES build, 95 Points Final Skill Tree(doesn't include Clusternor Unique Jewels) The rings are again one of the most important part of the build (i guess all parts are and this is why the build is annoying to put all together lol). How do I continue these boots for Cyclone-Forbidden Rite Occultist? Forbidden Rite fires an additional Projectile After that's settled, seek more Chaos Damage, Crit. ), Awakened Greater Multiple Projectiles Support. Supported Skills deal 0.5% increased Projectile Damage, Supported Skills have 1% reduced Mana Cost, Projectiles Fired by Supported Skills have 1% increased Projectile spread, Supported Skills fire 4 additional Projectiles. To survive the harsh winters, you must be like the fox. Check the to-do list of updates needed for version 3.14.0. What good is power when it just accumulates on the already-powerful?" Is the ingame description misleading or is there some magical global projectile limits I'm not aware of? They will give you onslaught / tailwind / elusive for an insane amount of movement speed especially combined with berserk. "(46)% increased maximum Life" for tankiness

Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Now has a 160% Cost and Reservation Multiplier (previously 165%). Chance - for frequent Forbidden Rite casts. - "Zealotry has 30% increased Mana Reservation Efficiency" or any other aura if you struggle with mana reservation. This PoE 3.18 Sentinel Recombinator Completed guide will detail the power of the new craft system. You signed in with another tab or window. I will be haunted by the results for the rest of my life. Quality no longer grants Supported Skills have 0-10% increased Attack Speed or Supported Skills have 0-10% increased Cast Speed. Close You absolutly want on them the "curse enemies with despair on hit" mod. Invest heavily in Armour - for ES recovery on Block, and Crit. To make the build work you will have no choice but to get a rare body armour with the redeemer mod "chance to gain a frenzy charge on hit" this is how you are going to generate your frenzy charges at any given time, especially for bosses. Path of Exile Wiki is a FANDOM Games Community. Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. Right click to remove from a socket.. Forbidden rite is a very powerful skill that has a very good clear coverage and an insane single target damage powercurve with high investment. This amulet will allow you to have your maximum frenzy charges equal to your maximum power charges. +117 to maximum Life Soul of Lunaris if you have a lot of life & mitigation and don't feel scared by stuns anymore, it will give you extra physical reduction and some nice movement speed for the maps. Cannot retrieve contributors at this time. Details in comments, The Forbidden CoC. Multiplier, Attack Speed, Block Chance, Armour, and of Course Energy Shield. It also gives you a ton of movement speed with the elusive effect per power charge. ----------------------------------------------------- 10% chance to gain a Frenzy Charge on Hit

It does not grant a bonus to your character, but to skills in sockets connected to it.

This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Use Assassin's Mark automatically triggered via Mark on Hit Support, Molten Shell for a Guard Spell, and Flame Dash. Spiritual successor to Diablo 2, Press J to jump to the feed. But why? Level, Deals 5% of your maximum Energy Shield as base Chaos Damage, Deals 12% of your maximum Life as base Chaos Damage, Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage, 0% increased Projectile Speed (+1% per 1% Quality), Fires extra Projectiles at up to (6-7) surrounding Enemies. 30% increased Movement Speed This PoE 3.18 Witch Forbidden Rite Occultist Endgame Build will start with a few million dps on a budget and can go well over 100 million dps with very good gear. Critical Strike Chance Gain a Flask Charge when you deal a Critical Strike +18 Life gained for each Enemy hit by your Spells +1 to Maximum Power Charges We are always open to suggestions and constructive feedback. 9% increased Attack, Cast and Movement Speed while you have Onslaught . Please consider helping keep the wiki up to date. In this setup, you should be using a Claw with Aegis Aurora which grants you instant ES on Block. NB : Awakened Greater Multiple Projectiles is a very strong DPS but only possible if you have a ton of reduced mana cost of skills or a mageblood with the catarina flask mod. ------------------------------------------------------------------------------------ Where is this limitation described? Don't use Forbidden Rite until you allocated Chaos Inoculation, it requires you to accumulate enough Energy Shield, which you won't be able to do until the end of the Acts or after you started mapping. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. You MUST have an open prefix to benchcraft "non-channeling skills have -7 to total mana cost", then the shaper mod "life gained for each enemy hit by your spells" will help a ton with sustaining your life. 1% increased Movement Speed per Frenzy Charge ", "I swore to use my position to help the people. Killing all three Bandits for two Passive Skill Points is the best option, but consider helping Alira for Mana Regen, Crit Multiplier, and Elemental Resistances, 32 Points Skill Tree Chance with Cyclone), Mana Regeneration Rate and reduced Mana Cost of Skills, Basalt Flask of Staunching for Bleeding Immunity, Experimenter's Diamond Flask with random Ailmet Removal. Place into an item socket of the right colour to gain this skill. 3. Be prepared to respec a lot of Skill points as you start as a Life build dealing lightning Damage, later transitioning into a Chaos CI build. Nearby Enemies have -9% to Chaos Resistance Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. "+2 to Level of Socketed Aura Gems" DPS & tankiness with auras, 18% reduced Mana Cost of Skills if you've been Hit Recently Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`strength_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`intelligence_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 The amulet is the core part of our build, you want a badge of the brotherhood annointed with ''infused'' +1 maximum power charge node. Try to get some rare or craftable affixes for additional Power Charges and reduced Mana cost of Skills. You are also heavily encouraged to allocate an extra Keystone on your Ascendancy Tree via Forbidden Flesh and Flame, and if you have enough room for Elemental Resistances, use Melding of the Flesh for the extra Maximum Resistances. AKA Cast on Crit Forbidden Rite Occultist. It now grants Supported Skills deal 0-10% increased Projectile Damage. You should be able to reach 6k of Energy Shield, capped Resistances at 75% to 80%, Chaos Immunity, capped Block Chance, close to 100k Armour, and ES Leech. For the helmet enchantment you have 3 options depending on your needs/liking : - "Forbidden Rite fires an additional projectile" best for DPS. Every league, players bring creative cosplays works. Function: CargoSQLQuery::run Learn more about bidirectional Unicode characters, Enchantment Pyroclast Mine Additional Projectiles 1, Pyroclast Mine fires an additional Projectile, Enchantment Storm Burst Additional Object Chance 2, Storm Burst has a 15% chance to create an additional Orb, Enchantment Tornado Shot Num Of Secondary Projectiles 2, Tornado Shot fires an additional secondary Projectile, Volatile Dead Consumes up to 1 additional corpse, Enchantment Bladestorm Maximum Number Of Storms Allowed 1, Enchantment Herald Of Purity Additional Minion 1, +1 to maximum number of Sentinels of Purity, Enchantment Ancestral Protector Resistances 1, +24% to Ancestral Protector Totem Elemental Resistances, Enchantment Animate Guardian Elemental Resistances 1, +24% to Animated Guardian Elemental Resistances, Enchantment Chaos Golem Elemental Resistances 1, +24% to Chaos Golem Elemental Resistances, Enchantment Ice Golem Elemental Resistances 1, Enchantment Flame Golem Elemental Resistances 1, +24% to increased Flame Golem Elemental Resistances, Enchantment Lightning Golem Elemental Resistances 1, +24% to Lightning Golem Elemental Resistances, Enchantment Spectre Elemental Resistances 1, +24% to Raised Spectre Elemental Resistances, Enchantment Stone Golem Elemental Resistances 1, +24% to Stone Golem Elemental Resistances, +300 to Evasion Rating while you have Phasing, Enchantment Ancestral Protector Resistances 2, +36% to Ancestral Protector Totem Elemental Resistances, Enchantment Animate Guardian Elemental Resistances 2, +36% to Animated Guardian Elemental Resistances, Enchantment Chaos Golem Elemental Resistances 2, +36% to Chaos Golem Elemental Resistances, Enchantment Ice Golem Elemental Resistances 2, Enchantment Flame Golem Elemental Resistances 2, +36% to increased Flame Golem Elemental Resistances, Enchantment Lightning Golem Elemental Resistances 2, +36% to Lightning Golem Elemental Resistances, Enchantment Spectre Elemental Resistances 2, +36% to Raised Spectre Elemental Resistances, Enchantment Stone Golem Elemental Resistances 2, +36% to Stone Golem Elemental Resistances, 0.4% of Damage Leeched as Life if you've Killed Recently, 0.5% of Damage Leeched as Life if you've Killed Recently, 0.6% of Damage Leeched as Life if you've Killed Recently, 10% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently, 10% chance to Freeze, Shock and Ignite if you haven't Crit Recently, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1, 10% Chance to gain a Power Charge on Critical Strike with Ice Spear, Enchantment Battlemage's Cry Buff Effect 1, 10% increased Battlemage's Cry Buff Effect, 10% increased Effect of Curses applied by Bane, Enchantment Incinerate Damage Per Stage 3, 10% increased Incinerate Damage for each stage, 10% increased Movement Speed if you haven't been Hit Recently, Enchantment Rain Of Arrows Attack Speed 1, 10% increased Rain of Arrows Attack Speed, Enchantment Whirling Blades Attack Speed 1, 10% increased Whirling Blades Attack Speed, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1, 10% of Burning Arrow Physical Damage gained as Extra Fire Damage, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1, 10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 1, 10% of Glacial Hammer Physical Damage gained as Extra Cold Damage, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1, 10% of Ice Crash Physical Damage gained as Extra Cold Damage, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1, 10% of Infernal Blow Physical Damage gained as Extra Fire Damage, 10% reduced Mana Cost of Skills if you've been Hit Recently, Enchantment Summon Carrion Golem Granted Buff Effect 1, 100% increased Effect of the Buff granted by your Carrion Golems, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2, 100% increased Effect of the Buff granted by your Chaos Golems, Enchantment Flame Golem Granted Buff Effect 1, 100% increased Effect of the Buff granted by your Flame Golems, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 1, 100% increased Effect of the Buff granted by your Ice Golems, Enchantment Lightning Golem Granted Buff Effect 1, 100% increased Effect of the Buff granted by your Lightning Golems, Enchantment Stone Golem Granted Buff Effect 1, 100% increased Effect of the Buff granted by your Stone Golems, Enchantment Ancestral Protector Placement Speed 1, 12% increased Ancestral Protector Totem Placement Speed, 12% increased Attack and Cast Speed if you've Killed Recently, 120% increased Critical Strike Chance if you haven't Crit Recently, 14% reduced Mana Cost of Skills if you've been Hit Recently, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2, 15% Chance to gain a Power Charge on Critical Strike with Ice Spear, 15% increased Area of Effect while you have Arcane Surge, Enchantment Battlemage's Cry Buff Effect 2, 15% increased Battlemage's Cry Buff Effect, 15% increased Effect of Curses applied by Bane, Enchantment Rain Of Arrows Attack Speed 2, 15% increased Rain of Arrows Attack Speed, Enchantment Whirling Blades Attack Speed 2, 15% increased Whirling Blades Attack Speed, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2, 15% of Burning Arrow Physical Damage gained as Extra Fire Damage, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 2, 15% of Galvanic Arrow Physical Damage gained as extra Lightning Damage, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 2, 15% of Glacial Hammer Physical Damage gained as Extra Cold Damage, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2, 15% of Ice Crash Physical Damage gained as Extra Cold Damage, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2, 15% of Infernal Blow Physical Damage gained as Extra Fire Damage, Enchantment Summon Carrion Golem Granted Buff Effect 2, 150% increased Effect of the Buff granted by your Carrion Golems, Enchantment Flame Golem Granted Buff Effect 2, 150% increased Effect of the Buff granted by your Flame Golems, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 2, 150% increased Effect of the Buff granted by your Ice Golems, Enchantment Lightning Golem Granted Buff Effect 2, 150% increased Effect of the Buff granted by your Lightning Golems, Enchantment Stone Golem Granted Buff Effect 2, 150% increased Effect of the Buff granted by your Stone Golems, Enchantment Animate Weapon Chance To Create Additional Copy 1, 16% chance to create an additional Animate Weapon copy, Enchantment Ancestor Warchief Area Of Effect 1, 16% increased Ancestral Warchief Totem Area of Effect, 16% increased Attack and Cast Speed if you've Killed Recently, Enchantment Ball Lightning Area Of Effect 1, 16% increased Ball Lightning Area of Effect, Enchantment Blade Flurry Area Of Effect 1, 16% increased Blade Flurry Area of Effect, Enchantment Blade Vortex Area Of Effect 1, 16% increased Blade Vortex Area of Effect, Enchantment Caustic Arrow Area Of Effect 1, 16% increased Caustic Arrow Area of Effect, Enchantment Creeping Frost Area Of Effect 1, 16% increased Creeping Frost Area of Effect, Enchantment Detonate Dead Area Of Effect 1, 16% increased Detonate Dead Area of Effect, Enchantment Explosive Concoction Area Of Effect 1, 16% increased Explosive Concoction Area of Effect, Enchantment Firestorm Explosion Area Of Effect 1, 16% increased Firestorm explosion Area of Effect, 16% increased Galvanic Arrow Area of Effect, Enchantment Glacial Cascade Area Of Effect 1, 16% increased Glacial Cascade Area of Effect, Enchantment Incinerate Damage Per Stage 1, Enchantment Infernal Blow Area Of Effect 1, 16% increased Infernal Blow Area of Effect, Enchantment Kinetic Blast Area Of Effect 1, 16% increased Kinetic Blast Area of Effect, Enchantment Double Slash Area Of Effect 1, Enchantment Lightning Arrow Area Of Effect 1, 16% increased Lightning Arrow Area of Effect, Enchantment Lightning Tendrils Area Of Effect 1, 16% increased Lightning Tendrils Area of Effect, Enchantment Molten Strike Area Of Effect 1, 16% increased Molten Strike Area of Effect, Enchantment Orb of Storms Area Of Effect 1, 16% increased Orb of Storms Area of Effect, Enchantment Rain Of Arrows Area Of Effect 1, 16% increased Rain of Arrows Area of Effect, Enchantment Righteous Fire Area Of Effect 1, 16% increased Righteous Fire Area of Effect, Enchantment Rolling Magma Area Of Effect 1, 16% increased Rolling Magma Area of Effect, 16% increased Shockwave Totem Area of Effect, Enchantment Static Strike Area Of Effect 1, 16% increased Static Strike Area of Effect, Enchantment Voltaxic Burst Area Of Effect 1, 16% increased Voltaxic Burst Area of Effect, Enchantment Ancestral Protector Placement Speed 2, 18% increased Ancestral Protector Totem Placement Speed, 18% reduced Mana Cost of Skills if you've been Hit Recently, 20% chance for Discharge to deal Damage without removing Charges, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1, 20% chance for Phase Run to increase Duration without removing Frenzy Charges, Enchantment Puncture Maim On Hit Percent Chance 1, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 1, 20% Chance on Frenzy to gain an additional Frenzy Charge, 20% chance to Avoid Elemental Ailments while you have Elusive, Enchantment Summon Skeletons Additional Warrior Skeletons 1, 20% chance to Summon an additional Skeleton Warrior with Summon Skeleton, 20% increased Ambush Cooldown Recovery Rate, Enchantment Assassins Mark Curse Effect 1, 20% increased Assassin's Mark Curse Effect, Enchantment Elemental Weakness Curse Effect 1, 20% increased Elemental Weakness Curse Effect, Enchantment Ethereal Knives Projectile Speed 1, 20% increased Ethereal Knives Projectile Speed, Enchantment Eye of Winter Projectile Speed 1, 20% increased Eye of Winter Projectile Speed, Enchantment Forbidden Rite Projectile Speed 1, 20% increased Forbidden Rite Projectile Speed, Enchantment Freezing Pulse Projectile Speed 1, 20% increased Freezing Pulse Projectile Speed, Enchantment Frost Blades Projectile Speed 1, 20% increased Frost Blades Projectile Speed, Enchantment Incinerate Projectile Speed 1, Enchantment Lightning Trap Cooldown Speed 1, 20% increased Poacher's Mark Curse Effect, 20% increased Sentinel of Dominance Duration, Enchantment Spectral Helix Projectile Speed 1, 20% increased Spectral Helix Projectile Speed, Enchantment Spectral Shield Throw Projectile Speed 1, 20% increased Spectral Shield Throw Projectile Speed, Enchantment Spectral Throw Projectile Speed 1, 20% increased Spectral Throw Projectile Speed, Enchantment Summon Reaper Cooldown Recovery 1, 20% increased Summon Reaper Cooldown Recovery Rate, Enchantment Temporal Chains Curse Effect 1, 20% increased Temporal Chains Curse Effect, Enchantment Viper Strike Poison Duration 1, 20% increased Warlord's Mark Curse Effect, Enchantment Spectral Throw Projectile Deceleration 1, 20% reduced Spectral Throw Projectile Deceleration, Enchantment Ice Spear Second Form Critical Strike Chance 1, 200% increased Ice Spear Critical Strike Chance in second form, Enchantment Animate Weapon Chance To Create Additional Copy 2, 24% chance to create an additional Animate Weapon copy, Enchantment Ancestor Warchief Area Of Effect 2, 24% increased Ancestral Warchief Totem Area of Effect, Enchantment Ball Lightning Area Of Effect 2, 24% increased Ball Lightning Area of Effect, Enchantment Blade Flurry Area Of Effect 2, 24% increased Blade Flurry Area of Effect, Enchantment Blade Vortex Area Of Effect 2, 24% increased Blade Vortex Area of Effect, Enchantment Caustic Arrow Area Of Effect 2, 24% increased Caustic Arrow Area of Effect, Enchantment Convocation Life Regeneration 1, Enchantment Creeping Frost Area Of Effect 2, 24% increased Creeping Frost Area of Effect, Enchantment Detonate Dead Area Of Effect 2, 24% increased Detonate Dead Area of Effect, Enchantment Devouring Totem Leech Per Second 1, 24% increased Devouring Totem Leech per second, Enchantment Dominating Blow Attack Damage 1, Enchantment Explosive Concoction Area Of Effect 2, 24% increased Explosive Concoction Area of Effect, Enchantment Firestorm Explosion Area Of Effect 2, 24% increased Firestorm explosion Area of Effect, 24% increased Galvanic Arrow Area of Effect, Enchantment Glacial Cascade Area Of Effect 2, 24% increased Glacial Cascade Area of Effect, Enchantment Incinerate Damage Per Stage 2, Enchantment Infernal Blow Area Of Effect 2, 24% increased Infernal Blow Area of Effect, Enchantment Kinetic Blast Area Of Effect 2, 24% increased Kinetic Blast Area of Effect, Enchantment Double Slash Area Of Effect 2, Enchantment Lightning Arrow Area Of Effect 2, 24% increased Lightning Arrow Area of Effect, Enchantment Lightning Tendrils Area Of Effect 2, 24% increased Lightning Tendrils Area of Effect, Enchantment Molten Strike Area Of Effect 2, 24% increased Molten Strike Area of Effect, Enchantment Orb of Storms Area Of Effect 2, 24% increased Orb of Storms Area of Effect, Enchantment Rain Of Arrows Area Of Effect 2, 24% increased Rain of Arrows Area of Effect, Enchantment Righteous Fire Area Of Effect 2, 24% increased Righteous Fire Area of Effect, Enchantment Rolling Magma Area Of Effect 2, 24% increased Rolling Magma Area of Effect, Enchantment Searing Bond Totem Elemental Resistances 1, 24% increased Searing Bond Totem Elemental Resistances, 24% increased Shockwave Totem Area of Effect, Enchantment Static Strike Area Of Effect 2, 24% increased Static Strike Area of Effect, Enchantment Voltaxic Burst Area Of Effect 2, 24% increased Voltaxic Burst Area of Effect, 25% increased Ancestral Warchief Totem Damage, Enchantment Explosive Concoction Damage 1, 25% increased Explosive Concoction Damage, Enchantment Lightning Trap Shock Effect 1, 25% increased Lightning Trap Lightning Ailment Effect, Enchantment Spectral Shield Throw Damage 1, 25% increased Spectral Shield Throw Damage, 30% chance for Discharge to deal Damage without removing Charges, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2, 30% chance for Phase Run to increase Duration without removing Frenzy Charges, Enchantment Puncture Maim On Hit Percent Chance 2, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 2, 30% Chance on Frenzy to gain an additional Frenzy Charge, Enchantment Storm Burst Avoid Stun While Casting 1, 30% chance to Avoid interruption from Stuns while Casting Storm Burst, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1, 30% Chance to gain an additional Power Charge on Kill with Power Siphon, 30% increased Accuracy Rating while you have Onslaught, 30% increased Ambush Cooldown Recovery Rate, Enchantment Assassins Mark Curse Effect 2, 30% increased Assassin's Mark Curse Effect, Enchantment Elemental Weakness Curse Effect 2, 30% increased Elemental Weakness Curse Effect, Enchantment Elemental Weakness Duration 1, 30% increased Elemental Weakness Duration, Enchantment Ethereal Knives Projectile Speed 2, 30% increased Ethereal Knives Projectile Speed, Enchantment Eye of Winter Projectile Speed 2, 30% increased Eye of Winter Projectile Speed, Enchantment Fire Trap Burning Ground Duration 1, 30% increased Fire Trap Burning Ground Duration, Enchantment Forbidden Rite Projectile Speed 2, 30% increased Forbidden Rite Projectile Speed, Enchantment Freezing Pulse Projectile Speed 2, 30% increased Freezing Pulse Projectile Speed, Enchantment Frost Blades Projectile Speed 2, 30% increased Frost Blades Projectile Speed, Enchantment Incinerate Projectile Speed 2, Enchantment Lightning Trap Cooldown Speed 2, 30% increased Mana Regeneration Rate if you've cast a Spell Recently, 30% increased Poacher's Mark Curse Effect, Enchantment Rejuvination Totem Life Regeneration 1, 30% increased Rejuvenation Totem Aura Effect, 30% increased Sentinel of Dominance Duration, Enchantment Spectral Helix Projectile Speed 2, 30% increased Spectral Helix Projectile Speed, Enchantment Spectral Shield Throw Projectile Speed 2, 30% increased Spectral Shield Throw Projectile Speed, Enchantment Spectral Throw Projectile Speed 2, 30% increased Spectral Throw Projectile Speed, Enchantment Summon Reaper Cooldown Recovery 2, 30% increased Summon Reaper Cooldown Recovery Rate, Enchantment Temporal Chains Curse Effect 2, 30% increased Temporal Chains Curse Effect, Enchantment Vigilant Strike Fortify Duration 1, 30% increased Vigilant Strike Fortify Duration, Enchantment Viper Strike Poison Duration 2, 30% increased Warlord's Mark Curse Effect, Enchantment Ball Lightning Projectile Speed 1, 30% reduced Ball Lightning Projectile Speed, 30% reduced Effect of Curses on you while on Consecrated Ground, Enchantment Spectral Throw Projectile Deceleration 2, 30% reduced Spectral Throw Projectile Deceleration, Enchantment Ice Spear Second Form Critical Strike Chance 2, 300% increased Ice Spear Critical Strike Chance in second form, Enchantment Convocation Life Regeneration 2, Enchantment Devouring Totem Leech Per Second 2, 36% increased Devouring Totem Leech per second, Enchantment Dominating Blow Attack Damage 2, Enchantment Searing Bond Totem Elemental Resistances 2, 36% increased Searing Bond Totem Elemental Resistances, Enchantment Charged Dash Dodge When Finished Channelling 1, 4% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently, Enchantment Summon Skeletons Additional Warrior Skeletons 2, 40% chance to Summon an additional Skeleton Warrior with Summon Skeleton, 40% increased Ancestral Warchief Totem Damage, Enchantment Explosive Concoction Damage 2, 40% increased Explosive Concoction Damage, Enchantment Flame Surge Vs Burning Enemies 1, 40% increased Flame Surge Damage against Burning Enemies, Enchantment Double Slash Critical Strikes 1, 40% increased Lacerate Critical Strike Chance, Enchantment Lightning Tendrils Critical Strike Chance 1, 40% increased Lightning Tendrils Critical Strike Chance, Enchantment Lightning Trap Shock Effect 2, 40% increased Lightning Trap Lightning Ailment Effect, Enchantment Searing Bond Totem Placement Speed 1, 40% increased Searing Bond Totem Placement Speed, Enchantment Spectral Shield Throw Damage 2, 40% increased Spectral Shield Throw Damage, Enchantment Storm Burst Avoid Stun While Casting 2, 45% chance to Avoid interruption from Stuns while Casting Storm Burst, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2, 45% Chance to gain an additional Power Charge on Kill with Power Siphon, Enchantment Elemental Weakness Duration 2, 45% increased Elemental Weakness Duration, Enchantment Fire Trap Burning Ground Duration 2, 45% increased Fire Trap Burning Ground Duration, Enchantment Rejuvination Totem Life Regeneration 2, 45% increased Rejuvenation Totem Aura Effect, Enchantment Vigilant Strike Fortify Duration 2, 45% increased Vigilant Strike Fortify Duration, Enchantment Ball Lightning Projectile Speed 2, 45% reduced Ball Lightning Projectile Speed, 50% chance to Avoid being Stunned if you've Killed Recently, 50% increased Mana Regeneration Rate if you've cast a Spell Recently, Enchantment Charged Dash Dodge When Finished Channelling 2, 6% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently, 6% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently, Enchantment Blade Flurry Dodge Per Stack 1, 6% chance to Dodge Attack Hits while at maximum Blade Flurry stages, 6% chance to Freeze, Shock and Ignite if you haven't Crit Recently, Enchantment Flicker Strike Damage Per Frenzy Charge 1, 6% increased Flicker Strike Damage per Frenzy Charge, Enchantment Frenzy Damage Per Frenzy Charge 1, 6% increased Frenzy Damage per Frenzy Charge, 6% increased Movement Speed if you haven't been Hit Recently, Enchantment Shield Charge Damage Per Target Hit 1, 6% increased Shield Charge Damage per Enemy Hit, Enchantment Bladefall Critical Strike Chance 1, 60% increased Bladefall Critical Strike Chance, 60% increased Critical Strike Chance if you haven't Crit Recently, Enchantment Double Strike Critical Strike Chance 1, 60% increased Double Strike Critical Strike Chance, Enchantment Dual Strike Critical Strike Chance 1, 60% increased Dual Strike Critical Strike Chance, Enchantment Flame Surge Critical Strike Chance 1, 60% increased Flame Surge Critical Strike Chance, Enchantment Flame Surge Vs Burning Enemies 2, 60% increased Flame Surge Damage against Burning Enemies, Enchantment Flameblast Critical Strike Chance 1, 60% increased Flameblast Critical Strike Chance, Enchantment Double Slash Critical Strikes 2, 60% increased Lacerate Critical Strike Chance, Enchantment Lightning Tendrils Critical Strike Chance 2, 60% increased Lightning Tendrils Critical Strike Chance, Enchantment Orb of Storms Critical Strike Chance 1, 60% increased Orb of Storms Critical Strike Chance, Enchantment Searing Bond Totem Placement Speed 2, 60% increased Searing Bond Totem Placement Speed, Enchantment Split Arrow Critical Strike Chance 1, 60% increased Split Arrow Critical Strike Chance, Enchantment Tornado Shot Critical Strike Chance 1, 60% increased Tornado Shot Critical Strike Chance, Enchantment Viper Strike Critical Strike Chance 1, 60% increased Viper Strike Critical Strike Chance, 65% chance to Avoid being Stunned if you've Killed Recently, 70% increased Mana Regeneration Rate if you've cast a Spell Recently, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1, 75% increased Effect of the Buff granted by your Chaos Golems, 8% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently, 8% chance to Freeze, Shock and Ignite if you haven't Crit Recently, 8% increased Attack and Cast Speed if you've Killed Recently, 8% increased Movement Speed if you haven't been Hit Recently, 80% chance to Avoid being Stunned if you've Killed Recently, Enchantment Blade Flurry Dodge Per Stack 2, 9% chance to Dodge Attack Hits while at maximum Blade Flurry stages, Enchantment Flicker Strike Damage Per Frenzy Charge 2, 9% increased Flicker Strike Damage per Frenzy Charge, Enchantment Frenzy Damage Per Frenzy Charge 2, 9% increased Frenzy Damage per Frenzy Charge, Enchantment Shield Charge Damage Per Target Hit 2, 9% increased Shield Charge Damage per Enemy Hit, Enchantment Bladefall Critical Strike Chance 2, 90% increased Bladefall Critical Strike Chance, 90% increased Critical Strike Chance if you haven't Crit Recently, Enchantment Double Strike Critical Strike Chance 2, 90% increased Double Strike Critical Strike Chance, Enchantment Dual Strike Critical Strike Chance 2, 90% increased Dual Strike Critical Strike Chance, Enchantment Flame Surge Critical Strike Chance 2, 90% increased Flame Surge Critical Strike Chance, Enchantment Flameblast Critical Strike Chance 2, 90% increased Flameblast Critical Strike Chance, Enchantment Orb of Storms Critical Strike Chance 2, 90% increased Orb of Storms Critical Strike Chance, Enchantment Split Arrow Critical Strike Chance 2, 90% increased Split Arrow Critical Strike Chance, Enchantment Tornado Shot Critical Strike Chance 2, 90% increased Tornado Shot Critical Strike Chance, Enchantment Viper Strike Critical Strike Chance 2, 90% increased Viper Strike Critical Strike Chance, Adds 1 to 120 Lightning Damage if you haven't Killed Recently, Adds 1 to 160 Lightning Damage if you haven't Killed Recently, Adds 1 to 56 Lightning Damage if you haven't Killed Recently, Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently, Adds 16 to 24 Cold Damage if you've been Hit Recently, Adds 16 to 24 Fire Damage if you've Killed Recently, Adds 33 to 50 Cold Damage if you've been Hit Recently, Adds 33 to 50 Fire Damage if you've Killed Recently, Adds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently, Adds 45 to 68 Cold Damage if you've been Hit Recently, Adds 45 to 68 Fire Damage if you've Killed Recently, Adds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently, Enchantment Ancestral Cry Minimum Power 1, Ancestral Protector Totem deals 25% increased Damage, Ancestral Protector Totem deals 40% increased Damage, Enchantment Ancestral Protector Attack Speed 1, Ancestral Protector Totem grants 12% increased Attack Speed while Active, Enchantment Ancestral Protector Attack Speed 2, Ancestral Protector Totem grants 18% increased Attack Speed while Active, Enchantment Ancestor Warchief Melee Damage 1, Ancestral Warchief Totem grants 20% increased Melee Damage while Active, Enchantment Ancestor Warchief Melee Damage 2, Ancestral Warchief Totem grants 30% increased Melee Damage while Active, Animated Guardians deal 25% increased Damage, Animated Guardians deal 40% increased Damage, Animated Weapons deal 25% increased Damage, Animated Weapons deal 40% increased Damage, Enchantment Arc Num Of Additional Projectiles In Chain 1, Arc deals 12% increased Damage for each time it has Chained, Arc deals 8% increased Damage for each time it has Chained, Enchantment Arcane Cloak Grants Life Regeneration 1, Arcane Cloak grants Life Regeneration equal to 15% of Mana Spent per Second, Enchantment Arcane Cloak Additional Mana Spent 1, Arcane Cloak Spends an additional 10% of current Mana, Enchantment Arcane Cloak Additional Mana Spent 2, Arcane Cloak Spends an additional 15% of current Mana, Arcanist Brand has 12% increased Cast Speed, Arcanist Brand has 8% increased Cast Speed, Enchantment Arctic Armour Mana Reservation 1, Arctic Armour has 20% reduced Reservation, Enchantment Arctic Armour Mana Reservation 2, Arctic Armour has 30% reduced Reservation, Armageddon Brand Attached Target Fire Penetration 2, Armageddon Brand Damage Penetrates 12% of Branded Enemy's Fire Resistance, Armageddon Brand Attached Target Fire Penetration 1, Armageddon Brand Damage Penetrates 8% of Branded Enemy's Fire Resistance, Armageddon Brand deals 25% increased Damage, Armageddon Brand deals 40% increased Damage, Armageddon Brand has 12% increased Activation Frequency, Armageddon Brand has 8% increased Activation Frequency, Enchantment Artillery Ballista Fire Penetration 2, Artillery Ballista Damage Penetrates 10% Fire Resistance, Enchantment Artillery Ballista Fire Penetration 1, Artillery Ballista Damage Penetrates 6% Fire Resistance, Enchantment Artillery Ballista Additional Arrows 2, Artillery Ballista fires 2 additional Arrows, Enchantment Artillery Ballista Additional Arrows 1, Artillery Ballista fires an additional Arrow, Enchantment Artillery Ballista Cross Pattern 1, Artillery Ballista Projectiles fall in two perpendicular lines instead, Enchantment Ambush Critical Strike Multiplier 1, Attacks Exerted by Ambush have +25% to Critical Strike Multiplier, Enchantment Ambush Critical Strike Multiplier 2, Attacks Exerted by Ambush have +40% to Critical Strike Multiplier, Enchantment Ancestral Cry Exerted Attack Damage 1, Attacks Exerted by Ancestral Cry deal 35% increased Damage, Enchantment Ancestral Cry Exerted Attack Damage 2, Attacks Exerted by Ancestral Cry deal 50% increased Damage, Enchantment Seismic Cry Exerted Attack Damage 1, Attacks Exerted by Seismic Cry deal 35% increased Damage, Enchantment Seismic Cry Exerted Attack Damage 2, Attacks Exerted by Seismic Cry deal 50% increased Damage, Enchantment Ball Lightning Additional Projectiles 1, Ball Lightning fires an additional Projectile, Enchantment Barrage Num Of Additional Projectiles 1, Enchantment Battlemage's Cry Additional Exert, Battlemage's Cry Exerts 1 additional Attack, Bear Trap has 10% increased Cooldown Recovery Rate, Bear Trap has 15% increased Cooldown Recovery Rate, Berserk has 25% reduced Rage loss per second, Berserk has 40% reduced Rage loss per second, Enchantment Blade Blast Detonation Area 1, Blade Blast detonates other Lingering Blades within an 50% increased Area, Enchantment Blade Blast Detonation Area 2, Blade Blast detonates other Lingering Blades within an 75% increased Area, Blade Blast has 16% increased Area of Effect, Blade Blast has 24% increased Area of Effect, Enchantment Blade Trap Additional Rotation, Enchantment Blade Vortex Crit Multi Per Blade 1, Blade Vortex has +2% to Critical Strike Multiplier for each blade, Enchantment Blade Vortex Crit Multi Per Blade 2, Blade Vortex has +3% to Critical Strike Multiplier for each blade, Enchantment Blast Rain Additional Blast 2, Blast Rain has 16% increased Area of Effect, Blast Rain has 24% increased Area of Effect, Enchantment Blazing Salvo Num of Additional Projectiles 1, Blazing Salvo fires an additional Projectile, Blazing Salvo Projectiles land in a 20% increased Area, Blazing Salvo Projectiles land in a 30% increased Area, Enchantment Blight Secondary Skill Duration 1, Enchantment Blight Secondary Skill Duration 2, Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed, Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed, Blink Arrow and Blink Arrow Clones have 25% increased Damage, Blink Arrow and Blink Arrow Clones have 40% increased Damage, Blink Arrow has 20% increased Cooldown Recovery Rate, Blink Arrow has 30% increased Cooldown Recovery Rate, Blood and Sand has 25% increased Buff Effect, Blood and Sand has 40% increased Buff Effect, Blood Rage grants additional 12% increased Attack Speed, Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill, Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill, Blood Rage grants additional 8% increased Attack Speed, Bone Offering grants an additional +6% Chance to Block Attack Damage, Bone Offering grants an additional +9% Chance to Block Attack Damage, Enchantment Boneshatter Chance for Additional Trauma 1, Boneshatter has 16% chance to grant +1 Trauma, Enchantment Boneshatter Chance for Additional Trauma 2, Boneshatter has 24% chance to grant +1 Trauma, Enchantment Burning Arrow Ignite Chance 1, Enchantment Burning Arrow Ignite Chance 2, Enchantment Burning Arrow Debuff Effect 1, Burning Arrow has 16% increased Debuff Effect, Enchantment Burning Arrow Debuff Effect 2, Burning Arrow has 24% increased Debuff Effect, Enchantment Caustic Arrow Wither On Hit 1, Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration, Enchantment Caustic Arrow Wither On Hit 2, Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration, Enchantment Chain Hook Cone Radius Per 12 Rage 1, Enchantment Chain Hook Gain Rage On Hit Chance 1, Chain Hook has a 25% chance to grant +1 Rage if it Hits Enemies, Enchantment Chain Hook Gain Rage On Hit Chance 2, Chain Hook has a 40% chance to grant +1 Rage if it Hits Enemies, Enchantment Charged Dash Radius Final Explosion 1, Charged Dash has +4 to Radius of each Wave's last damage Area, Enchantment Charged Dash Radius Final Explosion 2, Charged Dash has +6 to Radius of each Wave's last damage Area, Enchantment Charged Dash Movement Speed 1, Enchantment Charged Dash Movement Speed 2, Chills from Ice Nova Hits always reduce Action Speed by at least 6%, Chills from Ice Nova Hits always reduce Action Speed by at least 8%, Enchantment Cobra Lash Number Of Additional Chains 1, Enchantment Cobra Lash Number Of Additional Chains 2, Enchantment Cobra Lash Projectile Speed 1, Cobra Lash has 20% increased Projectile Speed, Enchantment Cobra Lash Projectile Speed 2, Cobra Lash has 30% increased Projectile Speed, Cold Snap has 20% increased Cooldown Recovery Rate, Cold Snap has 30% increased Cooldown Recovery Rate, Enchantment Infernal Cry Combust Area Of Effect 1, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1, Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2, Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1, Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2, Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies, Consecrated Path deals 25% increased Damage, Consecrated Path deals 40% increased Damage, Consecrated Path has 10% increased teleport range, Consecrated Path has 15% increased teleport range, Enchantment Consecrated Path Area Of Effect 1, Consecrated Path has 16% increased Area of Effect, Enchantment Consecrated Path Area Of Effect 2, Consecrated Path has 24% increased Area of Effect, Enchantment Conversion Trap Cooldown Speed 1, Conversion Trap 20% increased Cooldown Recovery Rate, Enchantment Conversion Trap Cooldown Speed 2, Conversion Trap 30% increased Cooldown Recovery Rate, Converted Enemies have 25% increased Damage, Converted Enemies have 40% increased Damage, Convocation has 20% increased Cooldown Recovery Rate, Convocation has 30% increased Cooldown Recovery Rate, Corrupting Fever deals 25% increased Damage, Corrupting Fever deals 40% increased Damage, Enchantment Corrupting Fever Additional Corrupted Blood 1, Corrupting Fever has +50% chance to inflict an additional Corrupted Blood Debuff, Crackling Lance deals 25% increased Damage, Crackling Lance deals 40% increased Damage, Crackling Lance has 16% increased Cast Speed, Crackling Lance has 24% increased branching angle, Crackling Lance has 36% increased branching angle, Crackling Lance has 8% increased Cast Speed, Enchantment Creeping Frost Chilling Area Movement Velocity 1, Creeping Frost's Chilling Area has 38% increased Movement Speed, Cremation can have up to 1 additional Geyser at a time, Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently, Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently, Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently, Enchantment Defiance Banner Aura Effect 1, Defiance Banner has 25% increased Aura Effect, Enchantment Defiance Banner Aura Effect 2, Defiance Banner has 40% increased Aura Effect, Enchantment Desecrate Additional Corpse 1, Enchantment Desecrate Additional Corpse 2, Enchantment Determination Mana Reservation 1, Determination has 10% reduced Reservation, Enchantment Determination Mana Reservation 2, Determination has 15% reduced Reservation, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1, Detonate Dead has a 30% chance to detonate an additional corpse, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2, Detonate Dead has a 45% chance to detonate an additional corpse, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1, Devouring Totem has 40% Chance to Consume an additional corpse, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2, Devouring Totem has 60% Chance to Consume an additional corpse, Enchantment Discipline Mana Reservation 1, Enchantment Discipline Mana Reservation 2, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2, Divine Ire Damages 2 additional nearby Enemies when gaining Stages, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1, Divine Ire Damages an additional nearby Enemy when gaining Stages, Divine Ire's beam has 10% increased width, Divine Ire's beam has 15% increased width, Enchantment Dominating Blow Additional Magic 1, Dominating Blow can summon 2 additional Magic Sentinels of Dominance, Enchantment Dominating Blow Additional Magic 2, Dominating Blow can summon 3 additional Magic Sentinels of Dominance, Enchantment Dominating Blow Additional Rare 1, Dominating Blow can summon an additional Rare Sentinel of Dominance, Enchantment Double Strike Double Damage Vs Bleeding 1, Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies, Enchantment Double Strike Double Damage Vs Bleeding 2, Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies, Dread Banner has 25% increased Aura Effect, Dread Banner has 40% increased Aura Effect, Enchantment Earthquake Damage per 0.1s Duration 1, Earthquake deals 5% increased Damage per 0.1 seconds Duration, Enchantment Earthquake Damage per 0.1s Duration 2, Earthquake deals 8% increased Damage per 0.1 seconds Duration, Enchantment Earthshatter Additional Spike 1, Earthshatter has 16% increased Area of Effect, Earthshatter has 24% increased Area of Effect, Elemental Ailments inflicted on Enemies Exposed by you have 20% increased Duration, Enchantment Elemental Hit Chance To Freeze Shock Ignite 1, Elemental Hit has +20% chance to Freeze, Shock and Ignite, Enchantment Elemental Hit Chance To Freeze Shock Ignite 2, Elemental Hit has +30% chance to Freeze, Shock and Ignite, Enchantment Enduring Cry Additional Endurance Charge 1, Enduring Cry grants 1 additional Endurance Charge, Enchantment Enduring Cry Cooldown Speed 1, Enduring Cry has 20% increased Cooldown Recovery Rate, Enchantment Enduring Cry Cooldown Speed 2, Enduring Cry has 30% increased Cooldown Recovery Rate, Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits, Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits, Enemies Blinded by you have 30% reduced Critical Strike Chance, Enchantment Hydrosphere Exposure Amount 1, Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances, Enchantment Hydrosphere Exposure Amount 2, Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances, Enemies Hindered by you have 50% reduced Life Regeneration rate, Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere, Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere, Enemies Intimidated by you have 20% increased duration of stuns against them, Enemies Maimed by you take 8% increased Damage Over Time, Enemies Taunted by you deal 5% less Area Damage, Enemies Withered by you have -6% to all Resistances, Enchantment Ensnaring Arrow Debuff Effect 1, Ensnaring Arrow has 20% increased Debuff Effect, Enchantment Ensnaring Arrow Debuff Effect 2, Ensnaring Arrow has 30% increased Debuff Effect, Enchantment Ensnaring Arrow Area Of Effect 1, Ensnaring Arrow has 60% increased Area of Effect, Enchantment Ensnaring Arrow Area Of Effect 2, Ensnaring Arrow has 90% increased Area of Effect, Enchantment Ethereal Knives Number Of Targets To Pierce 1, Ethereal Knives Pierces an additional Target, Explosive Arrow deals 25% increased Damage, Explosive Arrow deals 40% increased Damage, Enchantment Explosive Arrow Attack Speed 1, Explosive Arrow has 10% increased Attack Speed, Enchantment Explosive Arrow Attack Speed 2, Explosive Arrow has 15% increased Attack Speed, Enchantment Explosive Arrow Area Of Effect 1, Explosive Arrow has 16% increased Area of Effect, Enchantment Explosive Arrow Reduced Duration 1, Enchantment Explosive Arrow Area Of Effect 2, Explosive Arrow has 24% increased Area of Effect, Enchantment Explosive Arrow Increased Duration 1, Explosive Arrow has 25% increased Duration, Enchantment Explosive Arrow Reduced Duration 2, Enchantment Explosive Arrow Increased Duration 2, Explosive Arrow has 40% increased Duration, Enchantment Explosive Concoction Flask Charges 1, Explosive Concoction uses 12% reduced Flask Charges, Enchantment Explosive Concoction Flask Charges 2, Explosive Concoction uses 8% reduced Flask Charges, Enchantment Shrapnel Trap Secondary Explosions 2, Explosive Trap causes 2 additional smaller explosions, Enchantment Shrapnel Trap Secondary Explosions 1, Explosive Trap causes an additional smaller explosion, Explosive Trap deals 25% increased Damage, Explosive Trap deals 40% increased Damage, Explosive Trap has 16% increased Area of Effect, Explosive Trap has 24% increased Area of Effect, Enchantment Exsanguinate Additional Chain Chance 1, Exsanguinate has a 25% chance to Chain an additional time, Enchantment Eye of Winter Shard Frequency 2, Eye of Winter fires Shard projectiles with 12% increased Frequency during flight, Enchantment Eye of Winter Shard Frequency 1, Eye of Winter fires Shard projectiles with 8% increased Frequency during flight, Flame Dash has 20% increased Cooldown Recovery Rate, Flame Dash has 30% increased Cooldown Recovery Rate, Flame Wall grants 19 to 28 Added Fire Damage to Projectiles, Flame Wall grants 31 to 47 Added Fire Damage to Projectiles, Flamethrower Trap deals 25% increased Damage, Flamethrower Trap deals 40% increased Damage, Enchantment Flamethrower Trap Cooldown Speed 1, Flamethrower Trap has 10% increased Cooldown Recovery Rate, Enchantment Flamethrower Trap Cast Speed 2, Flamethrower Trap has 12% increased Cast Speed, Enchantment Flamethrower Trap Cooldown Speed 2, Flamethrower Trap has 15% increased Cooldown Recovery Rate, Enchantment Flamethrower Additional Flamethrowers 2, Flamethrower Trap has 2 additional Flames, Flamethrower Trap has 20% increased Skill Effect Duration, Flamethrower Trap has 30% increased Skill Effect Duration, Enchantment Flamethrower Trap Cast Speed 1, Flamethrower Trap has 8% increased Cast Speed, Enchantment Flamethrower Additional Flamethrowers 1, Flamethrower Trap has an additional Flame, Enchantment Flesh and Stone Mana Reservation 1, Flesh and Stone has 20% reduced Reservation, Enchantment Flesh and Stone Mana Reservation 2, Flesh and Stone has 30% reduced Reservation, Enchantment Flesh Offering Attack Speed 1, Flesh Offering grants an additional 14% increased Attack Speed, Enchantment Flesh Offering Attack Speed 2, Flesh Offering grants an additional 21% increased Attack Speed, Enchantment Flicker Strike Cooldown Speed 1, Flicker Strike has 20% increased Cooldown Recovery Rate, Enchantment Flicker Strike Cooldown Speed 2, Flicker Strike has 30% increased Cooldown Recovery Rate, Enchantment Forbidden Rite Additional Projectile, Forbidden Rite fires an additional Projectile, Frost Bomb has 20% increased Cooldown Recovery Rate, Enchantment Frost Bomb Increased Duration 1, Frost Bomb has 20% increased Debuff Duration, Frost Bomb has 30% increased Cooldown Recovery Rate, Enchantment Frost Bomb Increased Duration 2, Frost Bomb has 30% increased Debuff Duration, Enchantment Frost Shield Cooldown Count 1, Enchantment Frost Shield Health per Stage 1, Frost Shield has +125 to maximum Life per Stage, Enchantment Frost Shield Health per Stage 2, Frost Shield has +180 to maximum Life per Stage, Frost Wall has 20% increased Cooldown Recovery Rate, Frost Wall has 30% increased Cooldown Recovery Rate, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, Frostblink has 50% increased maximum travel distance, Frostblink has 75% increased maximum travel distance, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1, Gain 10% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2, Gain 15% of Rejuvenation Totem Life Regeneration as extra Mana Regeneration, Enchantment Galvanic Arrow Projectile Speed 1, Galvanic Arrow has 20% increased Projectile Speed, Enchantment Galvanic Arrow Projectile Speed 2, Galvanic Arrow has 30% increased Projectile Speed, Enchantment General's Cry Additional Mirage Warrior 1, General's Cry has +1 to maximum number of Mirage Warriors, Enchantment General's Cry Cooldown Speed 1, General's Cry has 20% increased Cooldown Recovery Rate, Enchantment General's Cry Cooldown Speed 2, General's Cry has 30% increased Cooldown Recovery Rate, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 2, Glacial Cascade gains 10% of Physical Damage as Extra Cold Damage, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 1, Glacial Cascade gains 6% of Physical Damage as Extra Cold Damage, Enchantment Glacial Hammer Freeze Chance 1, Enchantment Glacial Hammer Freeze Chance 2, Heavy Strike has a 12% chance to deal Double Damage, Heavy Strike has a 8% chance to deal Double Damage, Enchantment Herald Of Agony Mana Reservation 1, Herald of Agony has 20% reduced Reservation, Enchantment Herald Of Agony Mana Reservation 2, Herald of Agony has 30% reduced Reservation, Enchantment Herald Of Ash Mana Reservation 1, Herald of Ash has 20% reduced Reservation, Enchantment Herald Of Ash Mana Reservation 2, Herald of Ash has 30% reduced Reservation, Enchantment Herald Of Ice Mana Reservation 1, Herald of Ice has 20% reduced Reservation, Enchantment Herald Of Ice Mana Reservation 2, Herald of Ice has 30% reduced Reservation, Enchantment Herald Of Purity Mana Reservation 1, Herald of Purity has 20% reduced Reservation, Enchantment Herald Of Purity Mana Reservation 2, Herald of Purity has 30% reduced Reservation, Enchantment Herald Of Thunder Mana Reservation 1, Herald of Thunder has 20% reduced Reservation, Enchantment Herald Of Thunder Mana Reservation 2, Herald of Thunder has 30% reduced Reservation, Enchantment Hexblast Chance to not Consume Hex 1, Hexblast has 10% chance to not remove a Hex, Enchantment Hexblast Chance to not Consume Hex 2, Hexblast has 15% chance to not remove a Hex, Hexblast has 16% increased Area of Effect, Hexblast has 24% increased Area of Effect, Hits against Enemies Unnerved by you have 50% increased Spell Critical Strike Chance, Holy Flame Totem deals 25% increased Damage, Holy Flame Totem deals 40% increased Damage, Enchantment Flame Totem Num Of Additional Projectiles 2, Holy Flame Totem fires 2 additional Projectiles, Enchantment Flame Totem Num Of Additional Projectiles 1, Holy Flame Totem fires an additional Projectile, Enchantment Flame Totem Projectile Speed 1, Holy Flame Totem has 20% increased Projectile Speed, Enchantment Flame Totem Projectile Speed 2, Holy Flame Totem has 30% increased Projectile Speed, Enchantment Hydrosphere Pulse Frequency 1, Hydrosphere has 20% increased Pulse Frequency, Enchantment Hydrosphere Pulse Frequency 2, Hydrosphere has 30% increased Pulse Frequency, Ice Shot has 30% increased Area of Effect angle, Ice Shot has 60% increased Area of Effect angle, Enchantment Ice Spear Additional Projectile 1, Enchantment Ice Spear Distance Before Form Change 1, Ice Spear travels 20% reduced distance before changing forms, Enchantment Ice Spear Distance Before Form Change 2, Ice Spear travels 30% reduced distance before changing forms, Ice Trap Damage Penetrates 10% Cold Resistance, Ice Trap Damage Penetrates 6% Cold Resistance, Enchantment Icicle Mine Critical Multiplier 1, Icicle Mine has +20% to Critical Strike Multiplier, Enchantment Icicle Mine Critical Multiplier 2, Icicle Mine has +30% to Critical Strike Multiplier, Icicle Mine has 10% increased Throwing Speed, Icicle Mine has 15% increased Throwing Speed, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1, Immortal Call has 20% increased Buff Duration per Endurance Charge removed, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2, Immortal Call has 30% increased Buff Duration per Endurance Charge removed, Incinerate has 16% increased Area of Effect, Incinerate has 24% increased Area of Effect, Enchantment Infernal Blow Increased Damage Per Stack 1, Infernal Blow Debuff deals an additional 3% of Damage per Charge, Enchantment Infernal Blow Increased Damage Per Stack 2, Infernal Blow Debuff deals an additional 5% of Damage per Charge, Enchantment Infernal Cry Cooldown Speed 1, Infernal Cry has 20% increased Cooldown Recovery Rate, Enchantment Infernal Cry Cooldown Speed 2, Infernal Cry has 30% increased Cooldown Recovery Rate, Enchantment Intimidating Cry Area Of Effect 1, Intimidating Cry has 16% increased Area of Effect, Enchantment Intimidating Cry Cooldown Speed 1, Intimidating Cry has 20% increased Cooldown Recovery Rate, Enchantment Intimidating Cry Area Of Effect 2, Intimidating Cry has 24% increased Area of Effect, Enchantment Intimidating Cry Cooldown Speed 2, Intimidating Cry has 30% increased Cooldown Recovery Rate, Kinetic Blast has a 50% chance for an additional explosion, Kinetic Blast has a 75% chance for an additional explosion, Kinetic Bolt changes direction 1 additional time, Kinetic Bolt changes direction 2 additional times, Kinetic Bolt has 10% increased Attack Speed, Kinetic Bolt has 15% increased Attack Speed, Enchantment Kinetic Bolt Projectile Speed 1, Kinetic Bolt has 20% increased Projectile Speed, Enchantment Kinetic Bolt Projectile Speed 2, Kinetic Bolt has 30% increased Projectile Speed, Enchantment Double Slash Added Phys To Bleeding 2, Lacerate deals 14 to 25 added Physical Damage against Bleeding Enemies, Enchantment Double Slash Added Phys To Bleeding 1, Lacerate deals 4 to 15 added Physical Damage against Bleeding Enemies, Enchantment Lancing Steel Number of Additional Projectiles 1, Lancing Steel fires an additional Projectile, Enchantment Lancing Steel Chance To Not Consume Shards 1, Lancing Steel has 20% chance to count as consuming Steel Shards without Consuming them, Enchantment Lancing Steel Chance To Not Consume Shards 2, Lancing Steel has 30% chance to count as consuming Steel Shards without Consuming them, Enchantment Lightning Arrow Extra Targets 2, Lightning Arrow hits 2 additional Enemies, Enchantment Lightning Arrow Extra Targets 1, Enchantment Summon Lightning Golem Damage 1, Lightning Golems deal 25% increased Damage, Enchantment Summon Lightning Golem Damage 2, Lightning Golems deal 40% increased Damage, Enchantment Lightning Tower Trap Damage 1, Lightning Spire Trap deals 25% increased Damage, Enchantment Lightning Tower Trap Damage 2, Lightning Spire Trap deals 40% increased Damage, Enchantment Lightning Tower Trap Cooldown Speed 1, Lightning Spire Trap has 10% increased Cooldown Recovery Rate, Enchantment Lightning Tower Trap Cast Speed 2, Lightning Spire Trap has 12% increased Cast Speed, Enchantment Lightning Tower Trap Cooldown Speed 2, Lightning Spire Trap has 15% increased Cooldown Recovery Rate, Enchantment Lightning Tower Trap Duration 1, Lightning Spire Trap has 20% increased Skill Effect Duration, Enchantment Lightning Tower Trap Duration 2, Lightning Spire Trap has 30% increased Skill Effect Duration, Enchantment Lightning Tower Trap Cast Speed 1, Lightning Spire Trap has 8% increased Cast Speed, Enchantment Lightning Tower Trap Additional Beams 1, Lightning Spire Trap strikes an additional area, Enchantment Lightning Strike Num Of Additional Projectiles 1, Lightning Strike fires 2 additional Projectiles, Enchantment Lightning Strike Num Of Additional Projectiles 2, Lightning Strike fires 3 additional Projectiles, Enchantment Lightning Strike Additional Pierce 1, Lightning Strike pierces 2 additional Targets, Enchantment Lightning Strike Additional Pierce 2, Lightning Strike pierces 3 additional Targets, Lightning Trap Damage Penetrates 10% Lightning Resistance, Lightning Trap Damage Penetrates 6% Lightning Resistance, Enchantment Lightning Trap Additional Pierce 1, Lightning Trap pierces 2 additional Targets, Enchantment Lightning Trap Additional Pierce 2, Lightning Trap pierces 3 additional Targets, Enchantment Magma Orb Num Of Additional Projectiles In Chain 1, Enchantment Malevolence Mana Reservation 1, Enchantment Malevolence Mana Reservation 2, Enchantment Manabond Low Mana Lightning Penetration 2, Manabond Penetrates 12% Lightning Resistance while on Low Mana, Enchantment Manabond Low Mana Lightning Penetration 1, Manabond Penetrates 8% Lightning Resistance while on Low Mana, Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage, Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage, Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed, Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed, Enchantment Mirror Arrow Cooldown Speed 1, Mirror Arrow has 20% increased Cooldown Recovery Rate, Enchantment Mirror Arrow Cooldown Speed 2, Mirror Arrow has 30% increased Cooldown Recovery Rate, Molten Shell has 25% increased Skill Effect Duration, Molten Shell has 40% increased Skill Effect Duration, Enchantment Molten Strike Num Of Additional Projectiles 2, Molten Strike fires 2 additional Projectiles, Enchantment Molten Strike Num Of Additional Projectiles 1, Molten Strike fires an additional Projectile, Orb of Storms has 20% increased Cast Speed, Orb of Storms has 30% increased Cast Speed, Penance Brand has 12% increased Cast Speed, Penance Brand has 16% increased Area of Effect, Penance Brand has 24% increased Area of Effect, Penance Brand has 8% increased Cast Speed, Perforate has 16% increased Area of Effect, Perforate has 24% increased Area of Effect, Pestilent Strike deals 25% increased Damage, Pestilent Strike deals 40% increased Damage, Enchantment Pestilent Strike Area Of Effect 1, Pestilent Strike has 16% increased Area of Effect, Enchantment Pestilent Strike Area Of Effect 2, Pestilent Strike has 24% increased Area of Effect, Pestilent Strike has 25% increased Duration, Pestilent Strike has 40% increased Duration, Enchantment Petrified Blood Reservation 1, Petrified Blood has 14% reduced Reservation, Enchantment Petrified Blood Reservation 2, Petrified Blood has 20% reduced Reservation, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1, Plague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2, Plague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 1, Plague Bearer deals Damage based on an additional 3% of Plague Value, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 2, Plague Bearer deals Damage based on an additional 5% of Plague Value, Enchantment Power Siphon Additional Projectiles 2, Power Siphon fires 2 additional Projectiles, Enchantment Power Siphon Additional Projectiles 1, Power Siphon fires an additional Projectile, Purifying Flame deals 25% increased Damage, Purifying Flame deals 40% increased Damage, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1, Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2, Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground, Enchantment Purity Of Elements Mana Reservation 1, Purity of Elements has 14% reduced Reservation, Enchantment Purity Of Elements Mana Reservation 2, Purity of Elements has 20% reduced Reservation, Enchantment Purity Of Fire Mana Reservation 1, Purity of Fire has 14% reduced Reservation, Enchantment Purity Of Fire Mana Reservation 2, Purity of Fire has 20% reduced Reservation, Enchantment Purity Of Ice Mana Reservation 1, Purity of Ice has 14% reduced Reservation, Enchantment Purity Of Ice Mana Reservation 2, Purity of Ice has 20% reduced Reservation, Enchantment Purity Of Lightning Mana Reservation 1, Purity of Lightning has 14% reduced Reservation, Enchantment Purity Of Lightning Mana Reservation 2, Purity of Lightning has 20% reduced Reservation, Pyroclast Mine deals 25% increased Damage, Pyroclast Mine deals 40% increased Damage, Enchantment Pyroclast Mine Additional Projectiles 2, Pyroclast Mine fires 2 additional Projectiles, Enchantment Pyroclast Mine Throwing Speed 1, Pyroclast Mine has 10% increased Throwing Speed, Enchantment Pyroclast Mine Throwing Speed 2, Pyroclast Mine has 15% increased Throwing Speed, Enchantment Rage Vortex Rage Sacrificed 1, Enchantment Rage Vortex Rage Sacrificed 2, Enchantment Rain Of Arrows Repeat Count 1, Rain of Arrows has 10% chance to fire an additional sequence of arrows, Enchantment Rain Of Arrows Repeat Count 2, Rain of Arrows has 15% chance to fire an additional sequence of arrows, Enchantment Zombie Elemental Resistances 1, Raised Zombies have +24% to Elemental Resistances, Enchantment Zombie Elemental Resistances 2, Raised Zombies have +36% to Elemental Resistances, Raised Zombies have 10% increased Attack Speed, Raised Zombies have 15% increased Attack Speed, Enchantment Rallying Cry Additional Exert 1, Reckoning has 20% increased Cooldown Recovery Rate, Reckoning has 30% increased Cooldown Recovery Rate, Recover 2% of Life when you Kill an Enemy while you have Rage, Regenerate 1.5% of Life per second if you were Hit Recently, Regenerate 1% of Life per second if you were Hit Recently, Regenerate 2% of Life per second if you were Hit Recently, Enchantment Righteous Fire Spell Damage 1, Righteous Fire grants 20% increased Spell Damage, Enchantment Righteous Fire Spell Damage 2, Righteous Fire grants 30% increased Spell Damage, Riposte has 20% increased Cooldown Recovery Rate, Riposte has 30% increased Cooldown Recovery Rate, Enchantment Rolling Magma Num Of Additional Projectiles In Chain 2, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds, Sand Bladestorms move with 50% increased speed, Sand Bladestorms move with 75% increased speed, Enchantment Scourge Arrow Additional Spore 1, Scourge Arrow creates an additional spore pod at Maximum Stages, Enchantment Scourge Arrow Chance To Poison 1, Scourge Arrow has 6% chance to Poison per Stage, Enchantment Scourge Arrow Chance To Poison 2, Scourge Arrow has 8% chance to Poison per Stage, Enchantment Physical Cascade Trap Damage 1, Enchantment Physical Cascade Trap Damage 2, Enchantment Physical Cascade Cooldown Speed 1, Seismic Trap has 10% increased Cooldown Recovery Rate, Enchantment Physical Cascade Cooldown Speed 2, Seismic Trap has 15% increased Cooldown Recovery Rate, Enchantment Physical Cascade Trap Duration 1, Seismic Trap has 20% increased Skill Effect Duration, Enchantment Physical Cascade Trap Duration 2, Seismic Trap has 30% increased Skill Effect Duration, Enchantment Physical Cascade Additional Cascades 1, Shattering Steel deals 25% increased Damage, Shattering Steel deals 40% increased Damage, Enchantment Shattering Steel Fortify On Hit Close Range 1, Shattering Steel grants Fortify on Hitting an Enemy at Close Range, Enchantment Shattering Steel Chance to Not Consume Shards 1, Shattering Steel has 20% chance to not consume Steel Shards, Enchantment Shattering Steel Chance to Not Consume Shards 2, Shattering Steel has 30% chance to not consume Steel Shards, Enchantment Shield Crush Central Cone Area 1, Shield Crush central wave has 16% more Area of Effect, Enchantment Shield Crush Central Cone Area 2, Shield Crush central wave has 24% more Area of Effect, Enchantment Shock Nova Larger Ring Damage 1, Shock Nova ring deals 40% increased Damage, Enchantment Shock Nova Larger Ring Damage 2, Shock Nova ring deals 60% increased Damage, Enchantment Shrapnel Ballista Additional Arrows 1, Shrapnel Ballista fires an additional Arrow, Enchantment Shrapnel Ballista Projectile Speed 1, Shrapnel Ballista has 20% increased Projectile Speed, Enchantment Shrapnel Ballista Projectile Speed 2, Shrapnel Ballista has 30% increased Projectile Speed, Enchantment Shrapnel Ballista Extra Pierces 1, Shrapnel Ballista Pierces 4 additional Targets, Enchantment Shrapnel Ballista Extra Pierces 2, Shrapnel Ballista Pierces 6 additional Targets, Siege Ballista deals 25% increased Damage, Siege Ballista deals 40% increased Damage, Enchantment Siege Ballista Attack Speed 1, Siege Ballista has 10% increased Attack Speed, Enchantment Siege Ballista Attack Speed 2, Siege Ballista has 15% increased Attack Speed, Enchantment Siege Ballista Totem Placement Speed 1, Siege Ballista has 30% increased Totem Placement Speed, Enchantment Siege Ballista Totem Placement Speed 2, Siege Ballista has 45% increased Totem Placement Speed, Enchantment Sigil of Power Upgrade Cost 1, Sigil of Power requires 10% reduced Mana Spent to gain a Stage, Enchantment Sigil of Power Upgrade Cost 2, Sigil of Power requires 20% reduced Mana Spent to gain a Stage, Enchantment Sigil of Power Critical Strike Chance 1, Sigil of Power's Buff also grants 20% increased Critical Strike Chance per Stage, Enchantment Sigil of Power Critical Strike Chance 2, Sigil of Power's Buff also grants 30% increased Critical Strike Chance per Stage, Siphoning Trap deals 25% increased Damage, Siphoning Trap deals 40% increased Damage, Enchantment Ice Siphon Trap Chill Effect 1, Siphoning Trap has 25% increased Chill Effect, Siphoning Trap has 30% increased Skill Effect Duration, Enchantment Ice Siphon Trap Chill Effect 2, Siphoning Trap has 40% increased Chill Effect, Siphoning Trap has 45% increased Skill Effect Duration, Enchantment Ice Siphon Trap Damage Taken 1, Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam, Skills Supported by Spellslinger have 10% reduced Mana Reservation, Skills Supported by Spellslinger have 15% reduced Mana Reservation, Enchantment Spellslinger Cooldown Recovery 1, Skills Supported by Spellslinger have 20% increased Cooldown Recovery Rate, Enchantment Spellslinger Cooldown Recovery 2, Skills Supported by Spellslinger have 30% increased Cooldown Recovery Rate, Enchantment Smite Additional Target Chance 1, Smite has a 10% chance for lightning to strike another target, Enchantment Smite Additional Target Chance 2, Smite has a 15% chance for lightning to strike another target, Smoke Mine grants additional 20% increased Movement Speed, Smoke Mine grants additional 30% increased Movement Speed, Enchantment Projectile Weakness Curse Effect 1, Sniper's Mark has 20% increased Curse Effect, Enchantment Projectile Weakness Curse Effect 2, Sniper's Mark has 30% increased Curse Effect, Enchantment Projectile Weakness Duration 1, Enchantment Projectile Weakness Duration 2, Enchantment Soulrend Applies Hinder Movement Speed 1, Soulrend also Hinders Enemies, with 25% reduced Movement Speed, Enchantment Soulrend Applies Hinder Movement Speed 2, Soulrend also Hinders Enemies, with 40% reduced Movement Speed, Enchantment Soulrend Number Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 2, Enchantment Spectral Helix Extra Rotation, Spectral Helix Projectile spirals through +1 rotations, Enchantment Spectral Shield Throw Num Of Additional Projectiles 1, Spectral Shield Throw fires 3 additional Shard Projectiles, Enchantment Spectral Shield Throw Num Of Additional Projectiles 2, Spectral Shield Throw fires 5 additional Shard Projectiles, Enchantment Spectre Attack And Cast Speed 2, Spectres have 12% increased Attack and Cast Speed, Enchantment Spectre Attack And Cast Speed 1, Spectres have 8% increased Attack and Cast Speed, Spells Triggered by Arcanist Brand Unnerve enemies on Hit for 4 seconds, Enchantment Spirit Offering Physical Added As Chaos 2, Spirit Offering grants +12% of Physical Damage as Extra Chaos Damage, Enchantment Spirit Offering Physical Added As Chaos 1, Spirit Offering grants +8% of Physical Damage as Extra Chaos Damage, Enchantment Split Arrow Num Of Additional Projectiles 1, Split Arrow fires 2 additional Projectiles, Enchantment Split Arrow Num Of Additional Projectiles 2, Split Arrow fires 3 additional Projectiles, Splitting Steel deals 25% increased Damage, Splitting Steel deals 40% increased Damage, Splitting Steel has 16% increased Area of Effect, Enchantment Splitting Steel Chance to Not Consume Shard 1, Splitting Steel has 20% chance to not consume Steel Shards, Splitting Steel has 24% increased Area of Effect, Enchantment Splitting Steel Chance to Not Consume Shard 2, Splitting Steel has 30% chance to not consume Steel Shards, Enchantment Static Strike Maximum Beam Targets 1, Static Strike has +1 maximum Beam Targets, Enchantment Static Strike Maximum Beam Targets 2, Static Strike has +2 maximum Beam Targets, Steelskin Buff can take 30% increased amount of Damage, Steelskin Buff can take 45% increased amount of Damage, Enchantment Steelskin Additional Physical Damage Reduction 2, Steelskin grants 12% additional Physical Damage Reduction, Enchantment Steelskin Additional Physical Damage Reduction 1, Steelskin grants 8% additional Physical Damage Reduction, Storm Brand Attached Target Lightning Penetration 2, Storm Brand Damage Penetrates 12% of Branded Enemy's Lightning Resistance, Storm Brand Attached Target Lightning Penetration 1, Storm Brand Damage Penetrates 8% of Branded Enemy's Lightning Resistance, Storm Brand has a 12% chance to Chain an additional time, Storm Brand has a 18% chance to Chain an additional time, Enchantment Storm Burst Additional Object Chance 1, Storm Burst has a 10% chance to create an additional Orb, Enchantment Storm Rain Additional Arrow 1, Storm Rain has 25% increased Beam frequency, Storm Rain has 40% increased Beam frequency, Stormbind has 16% increased Area of Effect, Stormbind has 24% increased Area of Effect, Stormblast Mine deals 25% increased Damage, Stormblast Mine deals 40% increased Damage, Enchantment Stormblast Mine Throwing Speed 1, Stormblast Mine has 10% increased Throwing Speed, Enchantment Stormblast Mine Throwing Speed 2, Stormblast Mine has 15% increased Throwing Speed, Enchantment Stormblast Mine Aura Effect 1, Stormblast Mine has 20% increased Aura Effect, Enchantment Stormblast Mine Aura Effect 2, Stormblast Mine has 40% increased Aura Effect, Enchantment Summoned Raging Spirit Additional 1, Summon Raging Spirit has 12% chance to summon an extra Minion, Enchantment Summoned Raging Spirit Additional 2, Summon Raging Spirit has 18% chance to summon an extra Minion, Enchantment Summoned Raging Spirit Duration 1, Summon Raging Spirit has 20% increased Duration, Enchantment Summoned Raging Spirit Duration 2, Summon Raging Spirit has 30% increased Duration, Enchantment Summon Skitterbots Mana Reservation 1, Summon Skitterbots has 14% reduced Reservation, Enchantment Summon Skitterbots Mana Reservation 2, Summon Skitterbots has 20% reduced Reservation, Enchantment Herald Of Agony Num Of Secondary Projectiles 1, Summoned Agony Crawler fires 2 additional Projectiles, Enchantment Summon Carrion Golem Damage 1, Summoned Carrion Golems deal 25% increased Damage, Enchantment Summon Carrion Golem Damage 2, Summoned Carrion Golems deal 40% increased Damage, Enchantment Summon Carrion Golem Elemental Resistances 1, Summoned Carrion Golems have +24% to all Elemental Resistances, Enchantment Summon Carrion Golem Elemental Resistances 2, Summoned Carrion Golems have +36% to all Elemental Resistances, Summoned Holy Relics deal 25% increased Damage, Summoned Holy Relics deal 40% increased Damage, Summoned Holy Relics have 100% increased Buff Effect, Summoned Holy Relics have 16% increased Area of Effect, Summoned Holy Relics have 24% increased Area of Effect, Summoned Holy Relics have 75% increased Buff Effect, Enchantment Summon Raging Spirit Damage 1, Summoned Raging Spirits deal 25% increased Damage, Enchantment Summon Raging Spirit Damage 2, Summoned Raging Spirits deal 40% increased Damage, Summoned Reaper deals 25% increased Damage, Summoned Reaper deals 40% increased Damage, Enchantment Summoned Reaper Physical Damage over time Multiplier 1, Summoned Reaper has +12% to Physical Damage over Time Multiplier, Enchantment Summoned Reaper Physical Damage over time Multiplier 2, Summoned Reaper has +20% to Physical Damage over Time Multiplier, Enchantment Absolution Minion Area of Effect 1, Summoned Sentinels of Absolution have 16% increased Area of Effect, Enchantment Absolution Minion Area of Effect 2, Summoned Sentinels of Absolution have 24% increased Area of Effect, Enchantment Dominating Blow Minion Damage 1, Summoned Sentinels of Dominance deal 20% increased Damage, Enchantment Dominating Blow Minion Damage 2, Summoned Sentinels of Dominance deal 30% increased Damage, Enchantment Summon Skitterbots Area Of Effect 1, Summoned Skitterbots have 60% increased Area of Effect, Enchantment Summon Skitterbots Area Of Effect 2, Summoned Skitterbots have 90% increased Area of Effect, Sunder has 15% reduced delay between Areas in the Wave, Sunder has 20% reduced delay between Areas in the Wave, Enchantment Sweep Endurance Charge on Hit Chance 1, Sweep has a 20% chance to grant an Endurance Charge on Hit, Enchantment Sweep Endurance Charge on Hit Chance 2, Sweep has a 30% chance to grant an Endurance Charge on Hit, Enchantment Tectonic Slam Chance For Side Crack 1, Tectonic Slam has +12% fissure branching chance, Enchantment Tectonic Slam Chance For Side Crack 2, Tectonic Slam has +20% fissure branching chance, Enchantment Tectonic Slam Area Of Effect 1, Tectonic Slam has 16% increased Area of Effect, Enchantment Tectonic Slam Area Of Effect 2, Tectonic Slam has 24% increased Area of Effect, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 1, Tempest Shield chains an additional 2 times, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 2, Tempest Shield chains an additional 3 times, Enchantment Toxic Rain Num Of Additional Projectiles 1, Enchantment Toxic Rain Physical Added As Chaos 2, Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage, Enchantment Toxic Rain Physical Added As Chaos 1, Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage, Trigger Commandment of Light when you take a Critical Strike, Trigger Commandment of Reflection when Hit, Trigger Commandment of the Grave when your Skills or Minions Kill, Trigger Commandment of the Tempest on Hit, Trigger Decree of Light when you take a Critical Strike, Trigger Decree of the Grave when your Skills or Minions Kill, Trigger Edict of Light when you take a Critical Strike, Trigger Edict of the Grave when your Skills or Minions Kill, Trigger Word of Light when you take a Critical Strike, Trigger Word of the Grave when your Skills or Minions Kill, Vengeance has 20% increased Cooldown Recovery Rate, Vengeance has 30% increased Cooldown Recovery Rate, Enchantment Venom Gyre Withering On Hit Chance 1, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on Hit, Enchantment Venom Gyre Withering On Hit Chance 2, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on Hit, Enchantment Venom Gyre Chance To Retain Projectile On Release 1, Venom Gyre has a 20% chance to keep caught Projectiles fired by using Whirling Blades, Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Venom Gyre has a 25% chance to keep caught Projectiles fired by using Whirling Blades, Void Sphere has 12% increased Pulse Frequency, Void Sphere has 18% increased Pulse Frequency, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate, Enchantment Voltaxic Burst Damage per 0.1s Duration 1, Voltaxic Burst deals 2% increased Damage per 0.1 seconds of Duration, Enchantment Voltaxic Burst Damage per 0.1s Duration 2, Voltaxic Burst deals 3% increased Damage per 0.1 seconds of Duration, Vortex has 20% increased Cooldown Recovery Rate, Vortex has 30% increased Area of Effect when Cast on Frostbolt, Vortex has 30% increased Cooldown Recovery Rate, Vortex has 45% increased Area of Effect when Cast on Frostbolt, Wave of Conviction deals 25% increased Damage, Wave of Conviction deals 40% increased Damage, Enchantment Wave Of Conviction Duration 1, Wave of Conviction has 20% increased Duration, Enchantment Wave Of Conviction Duration 2, Wave of Conviction has 30% increased Duration, Enchantment Wave Of Conviction Additional Enemy Resistance 1, Wave of Conviction's Exposure applies -4% Elemental Resistance, Enchantment Wave Of Conviction Additional Enemy Resistance 2, Wave of Conviction's Exposure applies -6% Elemental Resistance, Enchantment Wild Strike Num Of Additional Projectiles In Chain 1, Wild Strike's Beam Chains an additional 4 times, Enchantment Wild Strike Num Of Additional Projectiles In Chain 2, Wild Strike's Beam Chains an additional 6 times, Enchantment Frost Fury Additional Max Number Of Stages 1, Enchantment Frost Fury Area Of Effect Per Stage 1, Winter Orb has 2% increased Area of Effect per Stage, Enchantment Frost Fury Area Of Effect Per Stage 2, Winter Orb has 3% increased Area of Effect per Stage, Wintertide Brand deals 25% increased Damage, Wintertide Brand deals 40% increased Damage, Wintertide Brand has +2 to maximum Stages, Wintertide Brand has +4 to maximum Stages, Wintertide Brand has 25% increased Chill Effect, Wintertide Brand has 40% increased Chill Effect, Enchantment Withering Step Elusive Effect 1, Withering Step has 20% increased Elusive Effect, Enchantment Withering Step Elusive Effect 2, Withering Step has 30% increased Elusive Effect, Enchantment Withering Step Wither Stacks1, Withering Step inflicts 2 additional Withered Debuffs, Enchantment Withering Step Wither Stacks 2, Withering Step inflicts 3 additional Withered Debuffs.

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